SPRADE8 November   2023 TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   EEPROM Emulation for Generation 3 C2000 Real Time Controllers
  2.   Trademarks
  3. Introduction
  4. Difference Between EEPROM and On-Chip Flash
  5. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  6. Software Description
    1. 4.1 Software Functionality and Flow
  7. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_Config.h
      2. 5.1.2 F28P65x_EEPROM.c
    2. 5.2 EEPROM Functions
      1. 5.2.1  EEPROM_Config_Check
      2. 5.2.2  Configure_Protection_Masks
      3. 5.2.3  EEPROM_Write
      4. 5.2.4  EEPROM_Read
      5. 5.2.5  EEPROM_Erase
        1. 5.2.5.1 Erase_Bank
      6. 5.2.6  EEPROM_GetValidBank
      7. 5.2.7  EEPROM_UpdateBankStatus
      8. 5.2.8  EEPROM_UpdatePageStatus
      9. 5.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 5.2.10 EEPROM_Program_64_Bits
      11. 5.2.11 EEPROM_CheckStatus
      12. 5.2.12 ClearFSMStatus
    3. 5.3 Testing Example
  8. Single-Unit Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_Config.h
      2. 6.1.2 F28P65x_EEPROM.c
    2. 6.2 EEPROM Functions
      1. 6.2.1  EEPROM_Config_Check
      2. 6.2.2  Configure_Protection_Masks
      3. 6.2.3  EEPROM_Write
      4. 6.2.4  EEPROM_Erase
      5. 6.2.5  EEPROM_GetValidBank
      6. 6.2.6  EEPROM_Get_64_Bit_Data_Address
      7. 6.2.7  EEPROM_UpdateBankStatus
      8. 6.2.8  EEPROM_UpdatePageStatus
      9. 6.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 6.2.10 EEPROM_Program_64_Bits
      11. 6.2.11 EEPROM_CheckStatus
      12. 6.2.12 ClearFSMStatus
    3. 6.3 Testing Example
  9. Application Integration
  10. Adapting to Other Gen 3 C2000 MCUs
  11. Flash API
    1. 9.1 Flash API Checklist
      1. 9.1.1 Flash API Do's and Do Not's
  12. 10Source File Listing
  13. 11Conclusion
  14. 12References

Flash API

The Flash API is resident and called for by the CPU for various Flash operations. The API library includes functions to erase, program, and verify the Flash array. The smallest amount of memory that can be erased at a time is a single sector. The program function can only change bits from a 1 to a 0 (assuming the corresponding ECC bits have not been written yet). Bits cannot be moved from a 0 back to a 1 by the programming function. The programming function operates on a single 16-bit word at a time, but 64-bits must be written every time to align with ECC requirements.