SPRADE8 November   2023 TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   EEPROM Emulation for Generation 3 C2000 Real Time Controllers
  2.   Trademarks
  3. Introduction
  4. Difference Between EEPROM and On-Chip Flash
  5. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  6. Software Description
    1. 4.1 Software Functionality and Flow
  7. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_Config.h
      2. 5.1.2 F28P65x_EEPROM.c
    2. 5.2 EEPROM Functions
      1. 5.2.1  EEPROM_Config_Check
      2. 5.2.2  Configure_Protection_Masks
      3. 5.2.3  EEPROM_Write
      4. 5.2.4  EEPROM_Read
      5. 5.2.5  EEPROM_Erase
        1. 5.2.5.1 Erase_Bank
      6. 5.2.6  EEPROM_GetValidBank
      7. 5.2.7  EEPROM_UpdateBankStatus
      8. 5.2.8  EEPROM_UpdatePageStatus
      9. 5.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 5.2.10 EEPROM_Program_64_Bits
      11. 5.2.11 EEPROM_CheckStatus
      12. 5.2.12 ClearFSMStatus
    3. 5.3 Testing Example
  8. Single-Unit Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_Config.h
      2. 6.1.2 F28P65x_EEPROM.c
    2. 6.2 EEPROM Functions
      1. 6.2.1  EEPROM_Config_Check
      2. 6.2.2  Configure_Protection_Masks
      3. 6.2.3  EEPROM_Write
      4. 6.2.4  EEPROM_Erase
      5. 6.2.5  EEPROM_GetValidBank
      6. 6.2.6  EEPROM_Get_64_Bit_Data_Address
      7. 6.2.7  EEPROM_UpdateBankStatus
      8. 6.2.8  EEPROM_UpdatePageStatus
      9. 6.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 6.2.10 EEPROM_Program_64_Bits
      11. 6.2.11 EEPROM_CheckStatus
      12. 6.2.12 ClearFSMStatus
    3. 6.3 Testing Example
  9. Application Integration
  10. Adapting to Other Gen 3 C2000 MCUs
  11. Flash API
    1. 9.1 Flash API Checklist
      1. 9.1.1 Flash API Do's and Do Not's
  12. 10Source File Listing
  13. 11Conclusion
  14. 12References

Software Functionality and Flow

The device must first go through its initialization code to initialize clocks, peripherals, and so forth. The initialization functions used are the functions provided with the header library files included in the project. Further information regarding this sequence can be read in the documentation provided with the header files.

Once this is complete, the Flash API initialization and parameters are set to prepare for Flash programming. The Flash API library requires a few files and certain initialization/setup to function properly. The complete list of required steps can be found in the F28P65x Flash API Reference Guide.

Next, the EEPROM Configuration specified by the user in EEPROM_Config.h will be checked for validity and certain variables used by the Flash API will be configured. More details can be found in User-Configuration and Section 5.2.1.

At this point, programming can begin. First, data needs to be captured to program. After programming this data, the read functionality reads the last set of data that was programmed into the Flash. This software flow should be followed by most applications, especially the initialization portion as some Flash API functions need to be copied to internal RAM before programming can begin.

The example project provided follows this software flow shown in Software Flow. To learn more about the functions shown in the diagram, navigate to their appropriate section in the document.

GUID-20231019-SS0I-HLDN-BBKT-XSTHLR4C5W1J-low.png Figure 4-1 Software Flow