SPRADE8 November   2023 TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   EEPROM Emulation for Generation 3 C2000 Real Time Controllers
  2.   Trademarks
  3. Introduction
  4. Difference Between EEPROM and On-Chip Flash
  5. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  6. Software Description
    1. 4.1 Software Functionality and Flow
  7. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_Config.h
      2. 5.1.2 F28P65x_EEPROM.c
    2. 5.2 EEPROM Functions
      1. 5.2.1  EEPROM_Config_Check
      2. 5.2.2  Configure_Protection_Masks
      3. 5.2.3  EEPROM_Write
      4. 5.2.4  EEPROM_Read
      5. 5.2.5  EEPROM_Erase
        1. 5.2.5.1 Erase_Bank
      6. 5.2.6  EEPROM_GetValidBank
      7. 5.2.7  EEPROM_UpdateBankStatus
      8. 5.2.8  EEPROM_UpdatePageStatus
      9. 5.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 5.2.10 EEPROM_Program_64_Bits
      11. 5.2.11 EEPROM_CheckStatus
      12. 5.2.12 ClearFSMStatus
    3. 5.3 Testing Example
  8. Single-Unit Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_Config.h
      2. 6.1.2 F28P65x_EEPROM.c
    2. 6.2 EEPROM Functions
      1. 6.2.1  EEPROM_Config_Check
      2. 6.2.2  Configure_Protection_Masks
      3. 6.2.3  EEPROM_Write
      4. 6.2.4  EEPROM_Erase
      5. 6.2.5  EEPROM_GetValidBank
      6. 6.2.6  EEPROM_Get_64_Bit_Data_Address
      7. 6.2.7  EEPROM_UpdateBankStatus
      8. 6.2.8  EEPROM_UpdatePageStatus
      9. 6.2.9  EEPROM_Get_64_Bit_Data_Address
      10. 6.2.10 EEPROM_Program_64_Bits
      11. 6.2.11 EEPROM_CheckStatus
      12. 6.2.12 ClearFSMStatus
    3. 6.3 Testing Example
  9. Application Integration
  10. Adapting to Other Gen 3 C2000 MCUs
  11. Flash API
    1. 9.1 Flash API Checklist
      1. 9.1.1 Flash API Do's and Do Not's
  12. 10Source File Listing
  13. 11Conclusion
  14. 12References

EEPROM_Erase

The EEPROM_Erase() function provides functionality for erasing the inactive sector(s) used for emulation. At least one entire sector must be erased as partial erase is not supported. Before erasing, you must ensure that stored data is no longer needed/valid. In the Ping Pong implementation, this function is only called when all EEPROM banks and pages in one EEPROM unit are used and data is successfully written to the other EEPROM unit. The function begins by re-calculating the Write/Erase Protection masks for the inactive (full) EEPROM unit, and then calls the Erase_Bank function.

// Re-Configure Write/Erase Protection Masks used by the Flash API
uint64 WE_Protection_AB_Mask =
Configure_Protection_Masks(FIRST_AND_LAST_SECTOR[EEPROM_ACTIVE_UNIT ^ 1], NUM_EEPROM_SECTORS);

// Assign individual protection masks accordingly
WE_Protection_A_Mask = 0xFFFFFFFF ^ (uint32)WE_Protection_AB_Mask;
WE_Protection_B_Mask = 0x00000FFF ^ WE_Protection_AB_Mask >> 32;

Erase_Bank();