SPRUIG6J January   2018  – December 2023

 

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  2.   C7000 Host Emulation
  3. About This Document
    1. 1.1 Related Documentation
    2. 1.2 Disclaimer
    3. 1.3 Trademarks
  4. Getting Started with Host Emulation
    1. 2.1 System Requirements
    2. 2.2 Installation Instructions
    3. 2.3 Summary of Differences: Host Emulation Coding vs. Native C7000 Coding
  5. General Coding Requirements
    1. 3.1 Required Header Files
    2. 3.2 Package Dependencies
    3. 3.3 Example Program
  6. Intrinsics
    1. 4.1 OpenCL-Like Intrinsics
    2. 4.2 Streaming Address Generator Intrinsics
    3. 4.3 C6000 Legacy Intrinsics
    4. 4.4 Memory System Intrinsics
  7. TI Vector Types
    1. 5.1 Constructors
    2. 5.2 Accessors
    3. 5.3 Vector Operators
    4. 5.4 Print Debug Function
  8. Streaming Engine and Streaming Address Generator
  9. Lookup Table and Histogram Interface
    1. 7.1 Lookup Table and Histogram Data
  10. C6000 Migration
    1. 8.1 __float2_t Legacy Data Type
  11. Matrix Multiply Accelerator (MMA) Interface
  12. 10Compiler Errors and Warnings
    1. 10.1 Key Terms Found in Compiler Errors and Warnings
    2. 10.2 Host Emulation Specific Syntax
  13. 11Revision History
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About This Document

This document serves as a user’s guide for writing C7000 DSP programs using C7000 Host Emulation. Included are examples that outline the key differences between programming with the C7000 compiler (cl7x) and programming using the Host Emulation package on a desired host system. The purpose of this document is to provide a reference of the key features and limitations of the C7000 Host Emulation package.