SPRUIG6I January   2018  – August 2022

 

  1.   C7000 Host Emulation
  2. 1 About This Document
    1. 1.1 Related Documentation
    2. 1.2 Disclaimer
    3. 1.3 Trademarks
  3. 2 Getting Started with Host Emulation
    1. 2.1 System Requirements
    2. 2.2 Installation Instructions
    3. 2.3 Summary of Differences: Host Emulation Coding vs. Native C7000 Coding
  4. 3 General Coding Requirements
    1. 3.1 Required Header Files
    2. 3.2 Package Dependencies
    3. 3.3 Example Program
  5. 4 Intrinsics
    1. 4.1 OpenCL-Like Intrinsics
    2. 4.2 Streaming Address Generator Intrinsics
    3. 4.3 C6000 Legacy Intrinsics
    4. 4.4 Memory System Intrinsics
  6. 5 TI Vector Types
    1. 5.1 Constructors
    2. 5.2 Accessors
    3. 5.3 Vector Operators
    4. 5.4 Print Debug Function
  7. 6 Streaming Engine and Streaming Address Generator
  8. 7 Lookup Table and Histogram Interface
    1. 7.1 Lookup Table and Histogram Data
  9. 8 C6000 Migration
    1. 8.1 __float2_t Legacy Data Type
  10. 9 Matrix Multiply Accelerator (MMA) Interface
  11. 10Compiler Errors and Warnings
    1. 10.1 Key Terms Found in Compiler Errors and Warnings
    2. 10.2 Host Emulation Specific Syntax
  12. 11Revision History
  13.   34
  14.   35
  15.   36
  16.   37

System Requirements

In general, system requirements for C7000 Host Emulation match the system requirements needed to install the C7000 Code Generation Tools (CGT).

The pre-compiled libraries that are shipped with the C7000 Host Emulation package require the following compiler installations:

  • Linux (x86-64 bit)
    • GNU g++ compiler version 5.4.0 or higher
  • Microsoft Windows® (x86-64 bit)
    • Visual C++ build tools version 2015 or higher (standalone or packaged with corresponding Visual Studio® IDE installation)
    • GNU g++ compiler version 6.3.0 or higher (MinGW)

Boost C++ libraries and headers are not required in order to use host emulation.